Oncyber, a leading Metaverse development company, has made a groundbreaking announcement regarding its latest feature, in-world portals. This innovative addition has the potential to change the game for the Metaverse by enabling users to seamlessly hop between different virtual experiences within the Metaverse, creating a more cohesive and seamless experience.

In-world portals act as gateways to other parts of the Metaverse and work across various platforms, including Decentraland, Voxels, Spatial.io, Hyperfy.io, and Monaverse. The introduction of in-world portals can potentially create interoperable experiences, making the Metaverse more accessible and user-friendly.

The company announced the release of this feature on February 21st, along with a 27-second video showcasing the functionality of the new feature. This video demonstrates how users can now attend events in different virtual spaces without leaving their home space with just one click, providing them with a seamless and immersive experience that was not possible before.

The introduction of in-world portals will allow users to effortlessly hop between experiences, creating unforgettable memories and connecting with others, no matter which Metaverse they are in. This feature is a significant step towards a more accessible and user-friendly Metaverse, enabling users to explore different virtual worlds seamlessly without any compatibility issues.

Oncyber is already a popular virtual universe that allows users to create their own 3D immersive experience directly from their web browser. The platform is accessible to all, even those without a digital wallet. With support for multiple blockchains, Oncyber is ideally suited for the open Metaverse.

The platform also provides an interactive experience, allowing users to integrate interactive content and websites into their virtual worlds with iFrames. Oncyber spaces are used for team meetings, live-streaming events, and art and music creation.

In-world portals have the potential to revolutionize how users interact in the virtual world. For example, virtual conference attendees can seamlessly use in-world portals to move between sessions, while art enthusiasts can explore multiple galleries showcasing a specific artist’s work. Overall, in-world portals are a game-changer for the Metaverse, providing users with new and exciting ways to explore virtual worlds and connect with others.

In conclusion, Oncyber’s introduction of in-world portals is a significant advancement in the Metaverse, making it more accessible, user-friendly, and immersive. This feature has the potential to transform how users interact in the virtual world, enabling them to explore different virtual worlds seamlessly and connect with others in ways that were not previously possible.